Santa Monica, 2058

low poly, game -ready asset.What was supposed to be just a quick practice in hard surface modeling in Blender & mixing some sweet Substance Share smart materials quickly evolved into a futuristic fountain with a bronze relief depicting something ( alien maybe ? ) looming over the downtown of Santa Monica in year 2058.
Btw I really like the art style of the Bioshock games ,so any similarities in the materials ( corroded bronze, marble, everything covered by condensed water ) is purely intentional ;)

the viewer scene couldn't fit the 4k normal maps in 15 mb so the condensed water drops look blurry :(

sketching some ideas about the fountain part

sketching some ideas about the fountain part